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These are sample packages for use with the 2300 Background.  There will be more mosted as they are developed.  As usual, submissions are accepted.

 

Police Package deals

SKILLS

COST

Fam. w/small arms & billy clubs

3

Brawling

3

KS: Criminal Law & Law Enforcement

2

KS: City you are assinged to

2

Police Powers

3

Two Skills from the following list:

(Driving,Concealment, Converstation,

Persuasion, Shadowing, Streetwise,

Bureacratics, Criminology)

6

Package Bonus

-2

ChA Mins: Str 10, Dex 11, Con 10, Int 10

-1

Distinctive Looks: Cop

-3

Monitored by Police Dept (11-)

-8

Works for Dept. Subject to orders

-4

Total Cost

1

Police Detective*

SKILLS

COST

Deduction

5

KS: Specific crime type (11-)

2

No Distinctive Looks: Cop

3

Package Bonus

-1

Minimum Stats: Int 13, Ego 10

-1

Monitored by Police Dept Increased(14-)

-2

Total Cost

5

*The Police Detective Package Deal

requires that you have the Police

Package Deal also.

Law Enforcement Agent Package Deal

SKILLS

COST

Fam. w/Small Arms & Melee Weapons

4

Commando Training

11

KS: Law Enforcement Procedures(11-)

2

KS: Agency specialty(11-)

2

Criminology

3

Federal Authority

3

Two Skills from following list:

(Driving, Concealment, Conversation

Shadowing, Bureacratics, Bugging,

Streetwise)


6

Package Bonus

-2

CHA mins: Str 10, Dex 11, Con 10,Int 10, PD 4  
Distinctive Looks: Federal Agent

-11

Monitored by Agency(14-)

-3

Subject to orders

-10

Total Cost

1


Ground Military Packages

Basic & Advanced Training

SKILLS

COST

Fam w/Small Arms

2

Fam w/hand-held grenade launchers

1

Fam w/rocket launchers

1

Concealment

3

Climbing

3

Paramedic

3

Fam w/KS: Enemy Forces (8-)

1

Fam w/KS: Military Procedure(8-)

1

MOS Familiarity and Skills*

(3-5)

Package Bonus

-3

CHA Mins: Str 10, Dex 11, Con 10, Ego 10

-1

Monitored by military (11-)

-8

Subject to orders by the military

-4

Total Cost

(2-4)

*MOS Familiarity and Skills: +1 w/ Rifle, +1

w/Grenade Launcher, Familiarity and +1 with

either: Energy Weapons, Machine Guns,

anti-vehicle missiles, or Electronics, Mechanic,

Fam w/Hover Vehicles, Combat walker, Computer

Programing.

Special Training

SKILLS

COST

Stealth

5

Commando Training

11

Any 3 Special Training Skills*

(9-13)

Package Bonus

-2

CHA Mins: Dex 14, PD 4, Spd 3

-4

Monitored by Military increased to (14-)

-2

Total Cost

(17-21)

*Special Training Skills: Demolitoins, Weaponsmith, Survival

KS: Instructor(12-), Tracking, KS:Cryptography(12-),

A language, Interrogation, KS: Surgery(12-), KS Military

Electronic Equipment(12-), pilot, , KS: Scuba(12-),

P-Suit, Zero-G Combat, and any of the MOS skills.


Space Military

Basic & Advanced Training

SKILLS

COST

Fam w/Small Arms

2

Zero-G combat

3

P-Suit

3

Fam w/electronics

1

Fam w/computers

1

Fam w/KS: Enemy Forces (8-)

1

Fam w/KS: Military Procedure(8-)

1

Any 3 MOS Familiarity and Skills*

9

Package Bonus

-3

CHA Mins: Str 10, Dex 11, Con 10, Ego 10

-1

Monitored by military (11-)

-8

Subject to orders by the military

-4

Total Cost

4

*MOS Familiarity and Skills: Electronics, Mechanic,

Fam w/Hover Vehicles, Computer Programing,

Communications, Gunner, Remote Pilot, Starship

Pilot, Sensors, Ship Drive Engineering.


Interface Military

Basic & Advanced Training

SKILL

COST

Fam w/Small Arms

2

Fam w/hand-held grenade launchers

1

Fam w/rocket launchers

1

P-Suit

3

Zero-G combat

3

Paramedic

3

Fam w/KS: Enemy Forces (8-)

1

Fam w/KS: Military Procedure(8-)

1

MOS Familiarity and Skill

(3-5)

Package Bonus

-3

CHA Mins: Str 10, Dex 11, Con 10,Ego 10

-1

Monitored by military (11-)

-8

Subject to orders by the military

-4

Total Cost

(2-4)


Secret Agent Package

SKILLS

COST

Fam w/Small Arms

2

Foreign Langauge

3

College Degree (a KS on 11-)

2

KS: Enemy organizations(11-)

2

Choose 3 skills from the divisional packages

9

A martial Art

11

Package Bonus

-3

Cha Mins: Str 10, Dex 14, Int 13, Ego 10, PD 4

-4

Monitored by home organization(11-)

-8

Monitored by enemy organiztion(8-)

-3

Total Cost

11

Area Specialist: Bureacratics, KS on a city, culture,

or area (12-), additional Language.

Technical Services: Bugging, Computer programming,

Demolitons, Electronics, Weaponsmith, Inventor,

Lockpicking, Mechanic, Security Systems.

Espionage: Electronics, Bribery, Bugging, Conversation,

Cryptography, Interrogation, additional language, Linguist,

Persuasion, Shadowing, Streetwise.

Counterespionage: +1 w/pistols, Conversation, Disguise,

Linguist, +1 Perception Roll, Persuasion, Resistance,

Shadowing, Tracking

Covert Action: Fam w/Melee Weapons and Rocket

launchers, +1 level w/Pistols, Breakfall, Climbing,

Ground Vehicles, Restitance, Shadowing, Streetwise,

Survival.

 

 

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Copyright 1998,1999, 2000 by the  2300 AD Collective
Last modified: Sunday, March 12, 2000 11:03 PM