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These are sample packages for use with the 2300 Background. There will be more mosted as they are developed. As usual, submissions are accepted.
Police Package deals
Police Detective*
*The Police Detective Package Deal requires that you have the Police Package Deal also. Law Enforcement Agent Package Deal
Ground Military Packages
|
SKILLS |
COST |
Fam w/Small Arms | 2 |
Fam w/hand-held grenade launchers | 1 |
Fam w/rocket launchers | 1 |
Concealment | 3 |
Climbing | 3 |
Paramedic | 3 |
Fam w/KS: Enemy Forces (8-) | 1 |
Fam w/KS: Military Procedure(8-) | 1 |
MOS Familiarity and Skills* | (3-5) |
Package Bonus |
-3 |
CHA Mins: Str 10, Dex 11, Con 10, Ego 10 | -1 |
Monitored by military (11-) | -8 |
Subject to orders by the military | -4 |
Total Cost |
(2-4) |
*MOS Familiarity and Skills: +1 w/ Rifle, +1
w/Grenade Launcher, Familiarity and +1 with
either: Energy Weapons, Machine Guns,
anti-vehicle missiles, or Electronics, Mechanic,
Fam w/Hover Vehicles, Combat walker, Computer
Programing.
COST |
|
Stealth | 5 |
Commando Training | 11 |
Any 3 Special Training Skills* | (9-13) |
Package Bonus |
-2 |
CHA Mins: Dex 14, PD 4, Spd 3 | -4 |
Monitored by Military increased to (14-) | -2 |
Total Cost |
(17-21) |
*Special Training Skills: Demolitoins, Weaponsmith, Survival
KS: Instructor(12-), Tracking, KS:Cryptography(12-),
A language, Interrogation, KS: Surgery(12-), KS Military
Electronic Equipment(12-), pilot, , KS: Scuba(12-),
P-Suit, Zero-G Combat, and any of the MOS skills.
Basic & Advanced Training
SKILLS |
COST |
Fam w/Small Arms | 2 |
Zero-G combat | 3 |
P-Suit | 3 |
Fam w/electronics | 1 |
Fam w/computers | 1 |
Fam w/KS: Enemy Forces (8-) | 1 |
Fam w/KS: Military Procedure(8-) | 1 |
Any 3 MOS Familiarity and Skills* | 9 |
Package Bonus |
-3 |
CHA Mins: Str 10, Dex 11, Con 10, Ego 10 | -1 |
Monitored by military (11-) | -8 |
Subject to orders by the military | -4 |
Total Cost |
4 |
*MOS Familiarity and Skills: Electronics, Mechanic,
Fam w/Hover Vehicles, Computer Programing,
Communications, Gunner, Remote Pilot, Starship
Pilot, Sensors, Ship Drive Engineering.
Basic & Advanced Training
SKILL |
COST |
Fam w/Small Arms | 2 |
Fam w/hand-held grenade launchers | 1 |
Fam w/rocket launchers | 1 |
P-Suit | 3 |
Zero-G combat | 3 |
Paramedic | 3 |
Fam w/KS: Enemy Forces (8-) | 1 |
Fam w/KS: Military Procedure(8-) | 1 |
MOS Familiarity and Skill | (3-5) |
Package Bonus |
-3 |
CHA Mins: Str 10, Dex 11, Con 10,Ego 10 | -1 |
Monitored by military (11-) | -8 |
Subject to orders by the military | -4 |
Total Cost |
(2-4) |
SKILLS |
COST |
Fam w/Small Arms | 2 |
Foreign Langauge | 3 |
College Degree (a KS on 11-) | 2 |
KS: Enemy organizations(11-) | 2 |
Choose 3 skills from the divisional packages | 9 |
A martial Art | 11 |
Package Bonus |
-3 |
Cha Mins: Str 10, Dex 14, Int 13, Ego 10, PD 4 | -4 |
Monitored by home organization(11-) | -8 |
Monitored by enemy organiztion(8-) | -3 |
Total Cost |
11 |
Area Specialist: Bureacratics, KS on a city, culture,
or area (12-), additional Language.
Technical Services: Bugging, Computer programming,
Demolitons, Electronics, Weaponsmith, Inventor,
Lockpicking, Mechanic, Security Systems.
Espionage: Electronics, Bribery, Bugging, Conversation,
Cryptography, Interrogation, additional language, Linguist,
Persuasion, Shadowing, Streetwise.
Counterespionage: +1 w/pistols, Conversation, Disguise,
Linguist, +1 Perception Roll, Persuasion, Resistance,
Shadowing, Tracking
Covert Action: Fam w/Melee Weapons and Rocket
launchers, +1 level w/Pistols, Breakfall, Climbing,
Ground Vehicles, Restitance, Shadowing, Streetwise,
Survival.
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